![]() But naturally SSE is not as easy to mod or as well supported right now as a game that has had a dedicated and active modding community since 2011. SSE is probably the better modding platform for the long-term, and it's a shame they didn't just release a 64-bit DirectX 12 version of Skyrim five years ago instead. Right now it seems to be a situation where the mods you want to use are either available in Skyrim SE and it's the clearly superior choice, or they aren't and SSE is practically meaningless to you.
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